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 Tiger Woods PGA Tour 2008 - Player Comments about Arcadia Bluffs Golf Course
Arcadia Bluffs Golf Course Golf Course Information
Arcadia Bluffs Golf Course by: darktower59 
Arcadia Bluffs Golf Course logo
Rating: 2.5 | Total Votes: 21
File Size: 6.83 MB Game: Tiger Woods PGA Tour 2008
Released: Nov 9 08 @ 12:36:41 PM Views: 20,486
Downloads: 1,778 Yardage: 0
Course Type: Real Par: 0
 
Player Comments about Arcadia Bluffs Golf Course
General Member raylloyd7
United Kingdom
Posted: Thursday, April 20, 2023 @ 2:32:59 PM at | IP Logged

Nicely done and runs great online and playing advanced with plenty of wind and tough settings, whole lot of fun many belated thanks for sharing .

General Member Holein1
France
Posted: Friday, August 21, 2020 @ 5:02:11 AM at | IP Logged

After reading previous comments, it seems that this is the second course that darktower59 has done and, after playing it, I am amazed at the very good work he has done with the elevation of the terrain.
In terms of playibility, this course is very smooth, especially on the greens where it is relatively easy to score birdies. Visually, however, it is not as attractive as it should be as the panorama does not blend in very well.
Bunkers and fairways are OK but plantings could be improved as well as the surroudings. Yet, this unusual par-74 course (with 3 par-5 in the first 5 holes !) has some nice (and scary) holes, especially the par-4 12th and the par-3 13th. Other nice holes include the par-3 2nd (blind shot over trees), the very hilly par-5 10th and the par-4 18th.
In short, designing this course was not an easy task for darktower59 but he had the merit of doing it and, for that, he should be applauded. With a few changes here and there, this course could be great...

General Member Squirrely
United States of America
Posted: Tuesday, July 7, 2009 @ 10:07:58 AM at | IP Logged


I think this is the same Darktower I met at PGAX, and when I was going through courses yesterday, I'd seen this course. Didn't know you designed, and when I seen this I had to try it out this morning. For a 1st design this is good, and hopefully you are still designing because this design showed great potential indeed. Some serious elevation work going on here, and I watched you bunker work get way better as the course progressed too. Not sure on real course, but I like the cool layout this course had, and there where some cool holes on this course I enjoyed a lot. 12th hole fairway was scary, and I respected that drop of on the 13th green backside, that's for sure. Had a good round that gave a good challenge, and the smoothness was very good too, and this I'm finding out, is not a easy thing to do with a design. Loved the 2nd shot on the 5th hole, and there where many more cool shot like this on this course.

Me being a new designer myself I appreciate comments that give great feedback for designers, and learn from them with what others say not to do with a design. I personally don't get angry at people who give constructive criticism at all. Whenever I release a course one day I want people to fire away with advice so it helps me become a better designers. Thought I throw this in for those who think people are downing others with constructive criticism on all these course comment through the site. Now if the comment says something like "This course just blows" This is different then giving good advice, and of no help to a designer.

Thanks for you time while making this course buddy
Squirrely


General Member jmeier
United States of America
Posted: Thursday, November 13, 2008 @ 6:02:44 AM at | IP Logged

I have not had sufficient ime of late to play this course yet, but I am commenting in regards to Jurgie's post. The type of feedback he leaves is very honest, straightforward, and I have never seen it intending to degrade a designer. IMO, this is the type of feedback that is incvaleable to us designers. I see many people lately, attacking comments that are offering valid opinions. Even though many of these people for whatever reason do not design themselves, the do an equally important task in providing those of us that do, in providing us with the information needed to improve. I know as a designer, I would rather have this, than great course, plays great looks great, yadayada. I know my work is not perfect, and to get this type of info is priceless. Thanks Jurgie, and the many others like you that take the time to play our courses and go in depth of giving is feedback. Soon I will play this as well so I can see for myself. It is as Jurgie states extremely hard to do a linksland type course in the CA.


Tour Manager and Design Manager of the CGX Tour, the best place online for PGA Style tournament play on custom courses. Often imitated, never duplicated.

General Member jurgie
United States of America
Posted: Wednesday, November 12, 2008 @ 1:37:48 PM at | IP Logged

It has never been my intention to insult anyone little alone degrade anyones designing efforts. I have the utmost respect for anyone who even attempts such a venture. So if anyone feels insulted in regards to any comments I have made in regards to their design, I appologize. I am not a designer myself so I have always tried to steer away from any comments regarding technique in the use of the CA or any other applications or proceedures necessary to complete a design. What I do have is a good eye in regards to texture use, plantings and overall course layout. In regards to this course or links courses similar in nature to Arcadia Bluffs, the comments offered by wizards really say it all. The reason courses of this nature are rarely if ever simulated is the inability of the CA to blend and colorize textures in a sophisticated manner in order to achieve that stunning and realistic look that the actual course portrays. Because in a links style course there are usually very few things for the eye to focus on such as trees, mountains, canyons or so forth; it becomes crucial in a design of this nature that grasses of different colors and textures, bunkers, dunes moguels and mounds look realistic and blend well together. Although there have been some very impressive things done with the old 06 CA it falls whoefully short in comparison to a lot of the architectual designing programs that are available today. So to sum it up; if a design has eye-appeal, or is unique in use of structures, textures or hole layout, I have always tried to point out what exactly it is that I find appealing about a certain design. If in my opinion the design has visual shortcommings for whatever reason, then I will note those as well. My intention is not to be critical of a designer and especially one that is new to the designing game. I figure if a person is going to spend all this time and effort to create a golf layout, he would want it to be a creation done to the best of his or her ability and any constructive comments that might aid him or her in a future design would be welcomed. So jjramseyjr, you sort of said it all in your last sentence. It is just one man's opinion and everyone is entitled to express his or hers in regards to courses in the little comment windows provided here. By the way, because I am an advid real golfer, your darn rights I would like to see this game evolve into an honest golf simulation and not just a game. This is the reason that I still passionately play the Links platform. If you want an "Arcade" game style golf experience where crazy things happen with goofy characters, there is plenty of that available on the market as well.

General Member jjramseyjr
United States of America
Posted: Wednesday, November 12, 2008 @ 7:01:11 AM at | IP Logged

jurgie it seems to me all you do is complain about the courses that people spend loads of time making.you need to remember that these courses are being made with tw06 software. i for one am greatful for these courses. if it were not for people like darktown making courses we would have nothing to play but stock courses. where as ea is not giving us pc ers tw09.keep in mind that this not real golf but only a game. if its real golf you want then grab your bag jump in your car and drive to the nears course to . this is just one mans opinion.


turn left ,go gast, never lift

General Member a1stpoet
United States of America
Posted: Tuesday, November 11, 2008 @ 7:42:42 PM at | IP Logged

Good job on this as far as what a Game can give you. It is like playing those car racing games on here...sure you can speed, and crash..but all in all it cant capture the true experience.
Having played the course in real life...it can be a bugger of a course for sure. The layout is well done. Knowing you can see lake michigan from most spots on the course...terrain assist and course architect and any number of libraries of the world could not make this course truly live...Keep building em mate.
Pleasure to play it.

General Member fedexfrt357
United States of America
Posted: Tuesday, November 11, 2008 @ 8:19:03 AM at | IP Logged

I thought the course looks and plays well. The only issue I noticed was on the 5th hole, the far end of the fairway shows as part of the green. A nice course in my opinion. Thanks for the work.


...If it aint broke....fix it til it is...

Working: Castle Hills Golf Club (Real....istic)

General Member BladeRunnerZA
South Africa
Posted: Tuesday, November 11, 2008 @ 7:27:04 AM at | IP Logged

Hiya darktower59, we all got to start somewhere, i know because i'm still on a steap learning curve. You certainly chose a difficult course to do. IMO links style courses are the most difficult to pull off in the course architect, they require an extreme amount of patience to get them to look right. If you are going to redo this one have a look at larry86's work on links courses as well as the tutorials by Smiling Goats and Homeboy.
Good luck and hope to see more...


Golf can best be defined as an endless series of tragedies obscured by the occasional miracle

General Member darktower59
England
Posted: Tuesday, November 11, 2008 @ 7:11:05 AM at | IP Logged

Thanks for the comments, constructive and noted. This was my second course for the game, and perhaps too ambitious of me for my experience with the tools. This is the home course of one of our club members, though I didn't realize the complexity of the terrain until I started the design. No idea why you are getting the delay on loads George, unless you haven't set the confidence file to read-only (known EA bug). In the end, I hope all gain some enjoyment and variety as all new downloads here provide. As noted to Golfcart, I shall be using his testing service on my future projects, and I may consider reworking this course as experience develops. Thanks to all! (George - the pano is Pacific Ocean, even though the course is on Lake Michigan, but neither would allow you to see the other side.)

General Member wayno845
Australia
Posted: Monday, November 10, 2008 @ 9:03:09 PM at | IP Logged

Hi Darktower59:
If this is indeed your first course you've done a great job.I played this last night with a few of my friends on gusty and very dry greens and it was a nice challenge to get the ball close to the pin.The only negative thing I could say about the course was the greens came up with alot of straight putts which made for alot of easy putts.I have never seen the real course so can't comment on the reality of the course.All in all good job for your first course and look forward to some more in the future.

Cheers Wayno

General Member George McGinn
United States of America
Posted: Monday, November 10, 2008 @ 8:56:01 PM at | IP Logged

Hi Darktower,

This course has potential to be a great course design, but I feel it still needs work - especially adding a PANO instead of a forever horizon. And this might be why it takes almost a minute (On a 3GHz Tri-core processor with monitor attached to HDMI) for each hole to load. It really is a slow load, and there is not that much detail, which confuses me as to why.

But once the hole loads, the game plays very smoothly, not choppy like some of the other courses. I did not have to worry about hitches in my swing. The parts that move (swing, ball flight & roll) was excellent.

I would love to see the course come back reworked. I believe you have an offer of help, and I can help with testing. (I really loved holes, like hole #11, a great great hole). So, if you need someone else to help test and be objective, I will help you.

You have talent that I lack, and I am very appreciative of anyone who designs a course. And the staff here will tell you, I download almost all of them to try and see which ones I want to keep in my library. I would love to keep this course.

General Member golfcart03
United States of America
Posted: Monday, November 10, 2008 @ 11:14:13 AM at | IP Logged

Hi Darktower59:

Hope all is going well with you.

I played your, "Arcadia Bluffs Course," the other day and although I saw some areas that I felt could be improved upon, if this is your first design, it shows that you have very good potential as a designer.

I have been testing courses for more then 5 years now and if you wish, I would be happy to test your betas before you release them.

Please send me a P.M. with your E-mail address and I will send you my website address.

Thanks and I look forward to your reply.

Have a great day.

golfcart03

General Member jurgie
United States of America
Posted: Sunday, November 9, 2008 @ 6:41:39 PM at | IP Logged

I am sorry to say,that visually this rendition is a far cry away from the actual stunning beauty of this marvelous links style course. Arcadia Bluffs infact reminds me a lot of the Whistling Straits course. What gives both these courses that great eye appeal, are the different colored grasses and reeds that flow throughout the terrain. The never ending rolling terrain and mounds that border the fairways only add to the wild and untamed look. As with the Straits course, this one also has its share of bunkers and sandy dunes. This would be a beautiful course to have if one was able to capture the look and feel of the real deal. Unfortunately, this rendition just does not.

 
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